Wavelength
Wavelength launched in September 2024. In the game, you soar through a stunning 3D world where your avatar reacts to your every stroke; with fast, powerful strokes you’ll ascend into the sky and with slow, lighter strokes you’ll skim just above the water. To support this game’s launch and creation, I aided in concepting, UI screens, iconography and other game elements. I also created all marketing materials for several channels - including the Launch Trailer below.
Launch Trailer
This trailer was designed to show off the gameplay and mechanics of the new experience.
Animations/Edits: Max Pollio; Recording: Eric Blattberg
UI Screens
I assisted the team in creating UI screens as part of the user flow when starting a Wavelength workout. I redesigned out ‘Set Up Your Workout’ screen to be more in depth and refreshed our ‘Full Rankings’ screen to be more flexible and incorporate new Wavelength-specific attributes. Additionally, I helped design our game’s icon and milestone badges for Wavelength campaigns in both Completed and Perfected states.
Landing Page
Webpage on the Ergatta website that goes in more depth of how the game works.
Video/Image Assets: Max Pollio